About Us


PIs and Co-PIs



School of Computer science and Engineering


Prof Seah Hock Soon

Prof Seah Hock Soon is a Professor at the School of Computer Engineering at NTU. He also directed the National Research Foundation FutureWorld Co-Space Test-Bed which is supported by the Singapore Media Development Authority. He serves in the Advisory Committee of Time Voyager Pte Ltd, a Singapore company that develops technology and large-scale 3D Massively Multiplayer Online Role-Playing Game. Seah is inventor of the Computer Assisted Cel Animation syste​m, which has a patent and two others pending. The system has been commercialized. He has also invented Structure from Simulated Motion, a 3D object recognition and scene recovery technique used in an augmented reality system. He is principal investigator of GF Engine, a next-generation rapid game development platform, which has been used in his undergraduate Computer Game Programming course. He also teaches Games Design in the MSc (Digital Media Technology) course. In this project, he will be direct​​ing the overall strategy and managing MAGIC.


Prof Ong Yew Soon

Dr Ong Yew-Soon is currently Director of the Centre for Computational Intelligence and an Associate Professor with the School of Computer Engineering, Nanyang Technological University, Singapore. He has extensive research experience in Computational Intelligence, particularly on memetic and evolutionary computation, and machine learning. He is an internationally well-recognized researcher in the area of Computational Intelligence and serves as Technical Editor-in-Chief of the Memetic Computing Journal, Chief Editor of the Springer Book Series on Studies in Adaptation, Learning, and Optimization, Associate/Guest Editor of the several top-tier journals and magazine including IEEE Transactions on Evolutionary Computation, IEEE Computational Intelligence Magazine and IEEE Transactions on Systems, Man and Cybernetics Part B. He has made over 120 refereed publications and 2 filed patents. His Flocking Animation Modelling Environment system was successfully harnessed recently by Gambit Game Lab in the development of the Dark Dot commercial game. Shortly after it was released in Oct 2011, Dark Dot became the top action game in 48 countries and clinched the number one position for several months in the iTunes apps store. His role in MAGIC is to lead and manage the project, to give guidance to the research staff and students available to the project, and to lead research on Artificial Intelligence for Multi-Player Role Playing and Social Mobile Games.


Prof Cai Wentong​

Wentong Cai is a Professor in the School of Computer Engineering at Nanyang Technological University, Singapore. He is also the Director of the Parallel and Distributed Computing Centre. He received his Ph.D. in Computer Science from University of Exeter (UK) in 1991. His expertise is mainly in the areas of Modeling and Simulation (particularly, modeling and simulation of large-scale complex systems, and system support for distributed simulation and virtual environments) and Parallel and Distributed Computing (particularly, Cloud, Grid and Cluster computing).  He has published extensively in these areas and has received a number of best paper awards at the international conferences for his research in distributed simulation. He is an associate editor of the ACM Transactions on Modeling and Computer Simulation (TOMACS) – the top journal in Modeling and Simulation, an editor of the Future Generation Computer Systems (FGCS) – a premier journal in High Performance Computing. He has chaired a number of international conferences. Most recent ones include: 2012 IEEE International Conference on Parallel and Distributed Systems (ICPADS 2012) and 2011 IEEE International Symposium on Modeling, Analysis and Simulation of Computer and Telecommunication Systems (MACOTS 2011).


Assoc Prof Tang Xueyan

Dr Tang Xueyan has extensive research experience in distributed computing and networking systems. His research has focused on data caching and replication, consistency maintenance, indexing and scheduling in these areas. In particular, he has made substantial contributions to research on interest management and consistency maintenance in distributed virtual environments, and to research on replica placement and consistency maintenance for web content distribution in the Internet. His research results have been well received by the research community. He has published more than 50 research papers, mostly in prestigious journals and conference proceedings including IEEE/ACM Transactions on Networking, IEEE Transactions on Parallel and Distributed Systems, IEEE Transactions on Knowledge and Data Engineering, IEEE Transactions on Computers, ACM MobiSys, IEEE ICDCS, INFOCOM, ICDE, ICNP and IPDPS. He will contribute 30% of his research time to this project. His role is to give technical guidance to the research staff and students available to the project, and to lead research on resource provisioning and mobile games.


Assoc Prof Qian Kemao​

D​r Qian Kemao is an Associate Professor in the School of Computer Engineering (SCE) at the Nanyang Technological University (NTU). His research interests include optical metrology, image processing, computer vision, and computer animation.


Assoc Prof Zheng Jianmin

Dr Zheng Jianmin is an Associate Professor in the School of Computer Engineering (SCE) at the Nanyang Technological University (NTU). His research has been focusing on exploring a mathematically rigorous understanding of geometric modelling theory and algorithms, and developing fundamental representations and efficient processing algorithms for geometric information in computer-aided geometric design and computer graphics. He has made important contributions in five areas: T-spline technology, subdivision surfaces, geometric processing theory and algorithms, curve and surface implicitization, and digital media processing.

Wee Kim Wee School of Comunication and Information


Prof Theng Yin Leng
Associate Chair (Research)

Dr Theng Yin Leng’s research in digital libraries and user interface design has won her two research grants from the Engineering and Physical Sciences Research Council (EPSRC, UK) during her four years of teaching at Middlesex University (London). Theng has participated in varying capacities as principal investigator, co-investigator and collaborator in numerous research projects in the United Kingdom and Singapore since 1998. These projects involve usable and useful interfaces for hypertext systems, the Web and mobile environments; e-learning building tools and learning objects; usability evaluation techniques, geospatial digital libraries and game design and evaluation. Theng has more than 100 publications and publishes widely in international journals, and conference proceedings. She has graduated three PhDs in the areas of Internet ethics, cognitive user modelling and knowledge commons and community roles of cultural institutions, and currently supervising six PhD students in the areas of user-centred information retrieval systems, visualization of ambient information on mobile devices, value-trust models for social networks, agents and trust in mobile media, detection of negative sentiments in blogs, and creative thinking in future education scenarios.


Assoc Prof Vivian Hsueh-hua Chen

Dr Vivian Hsueh-Hua Chen is Assistant Professor in Wee Kim Wee School of Communication and Information at NTU. Her current research interest is socio-cultural impact of new media technology, including issues of social relationship building, social interaction, attitude and lifestyle. She has been awarded several research grants from National Research Foundation and Ministry of Education to conduct research on the social and psychological impact of gaming on Singaporean youths, development and evaluation of educational games, and the gaming culture constructed among game players. She is very experienced in working with an interdisciplinary team and collaborating with professionals around the world. She has published articles on video games in international journals as well as reputable conference proceedings. In this project, she will continue to investigate the social and psychological impact of games as well as design recommendations.


Information Systems Technology and Design Pillar


Prof Aditya P Mathur

Prof Aditya P Mathur is the Head of Pillar and Professor, Information Systems Technology and Design. He has designed and taught numerous courses in Computer Science ranging from freshman to senior graduate levels. Focus on student engagement and active learning are two critical components of Aditya’s teaching style. He has authored several textbooks. His most well- known book "Introduction to Microprocessors" was first published in 1980 by Tata McGraw Hill and its third edition is now in its 36th reprint. This book, the first on the subject in India, led to the initiation and subsequent proliferation of undergraduate courses in microprocessors. His most recent book is titled "Foundations of Software Testing" and was published by Addison Wesley Professional in 2008. In collaboration with Barry Wittman and Tim Korb, Mathur has co-authored A Gentle Introduction to Programming Using Java. This book is intended to serve as a text in freshman programming courses. Prof Aditya’s research spans software testing, reliability, and process control. His foundational work, published in over 130 papers, relates to investigations into the effectiveness of testing techniques and their applicability to the testing of sequential and distributed software systems, methods for the estimation of software system reliability, and techniques and tools for managing a collection of Internet-enabled devices. Prof Aditya was a member of a small team of faculty members who started the first computer science department in India. Subsequently Aditya served as the head of this department. Later Aditya served as the associate head and head of Computer Science, Associate Dean of College of Science, and Director of the Software Engineering Research Center - all at Purdue University.


Asst Prof Sai-Kit Yeung

Dr Sai-Kit Yeung is an Assistant Professor at the Information Systems Technology and Design Pillar at the Singapore University of Technology and Design (SUTD). He received his Ph.D. degree in Electronic and Computer Engineering from the Hong Kong University of Science and Technology (HKUST) in 2009. Before that, he received his B.Eng. degree (First Class Honours) in Computer Engineering and M.Phil. degree in Bioengineering from the Hong Kong University of Science and Technology in 2003 and 2005 respectively. He was a visiting student at Image Sciences Institute, University Medical Center Utrecht, Utrecht, the Netherlands in 2007 summer and the Image Processing Research Group at UCLA during 2008 spring and summer. Dr Yeung's research expertise are in the areas of computer vision, computer graphics and image processing. His current research focus is primarily on the role of Total Variation (TV), Sparsity, Tensor Voting in computer vision and graphics and image processing. Dr Yeung also works on human-computer interaction (HCI) with application on transparent object reconstruction, image registration and computational photography. Recently he is also working on layout arrangement problem for realistic virtual world modelling.


Asst Prof Ngai-Man (Man) Cheung

Dr Ngai-Man (Man) Cheung received his Ph.D. degree in Electrical Engineering from University of Southern California (USC), Los Angeles, CA, in 2008. His Ph.D. research focused on image and video coding, and the work was supported in part by NASA-JPL. From 2009-2011, he was a postdoctoral researcher with the Image, Video and Multimedia Systems group at Stanford University, Stanford, CA. He also held research positions with Texas Instruments Research Center Japan, Nokia Research Center, IBM T. J. Watson Research Center, HP Labs Japan, Hong Kong University of Science and Technology (HKUST), and Mitsubishi Electric Research Labs (MERL). His industrial work has resulted in 6 U.S. patents granted with several pending. His research interest is to develop advanced algorithms to enable efficient processing of multimedia data. He is also interested in exploring collaborative and interdisciplinary research that involves applying signal processing or multicore technology to address problems in other areas.


Asst Prof Chau Yuen

Dr Chau Yuen received the B. Eng and PhD degree from Nanyang Technological University (NTU), Singapore, in 2000 and 2004 respectively. He is the recipient of Lee Kuan Yew Gold Medal, Institution of Electrical Engineers (IEE) Book Prize, Institute of Engineering of Singapore (IES) Gold Medal, Merck Sharp & Dohme (MSD) Gold Medal and twice the recipient of Hewlett Packard (HP) Prize. Dr Yuen was a Post Doc Fellow in Lucent Technologies Bell Labs, Murray Hill during 2005. He was a Visiting Assistant Professor of Hong Kong Polytechnic University in 2008. During the period of 2006 - 2010, he worked at the Institute for Infocomm Research (I²R, Singapore) as a Senior Research Engineer, where he was involved in an industrial project on developing an 802.11n Wireless LAN system, and participated actively in 3Gpp Long Term Evolution (LTE) and LTE-Advanced (LTE-A) standardization. He joined the Singapore University of Technology and Design as an assist​ant professor from June 2010, and received IBM Smarter Planet Faculty Innovation Award 2012. Dr Yuen serves as an Associate Editor for IEEE Transactions on Vehicular Technology. He has filed 5 patents and published over 100 research papers at international journals or conferences. His present research interests include green communications, smart grid, cloud / distributed storage, cooperative transmissions, interference alignment, network coding, cognitive radio network, wireless positioning, and wireless networking.


Asst Prof Suranga Nanayakkara

Suranga Nanayakkara is a tenure-track Assistant Professor at the Singapore University of Technology & Design (SUTD). Before joining SUTD, he was a Postdoctoral Associate with the Fluid Interfaces group, MIT Media Lab. As head of the Augmented Human Lab at SUTD, his vision is to create new interaction technologies that seamlessly integrate with users’ minds, bodies and behaviors providing them an enhanced perception. Suranga is best known for his work with the hearing and visually impaired communities, where the technologies he has developed not only helped people to overcome their impairments but also helped them to do things beyond a typical sighted or hearing person.

Augmented Human Lab: www.ahlab.org
Personal Page: www.suranga.info